Dispelling the myth of not enough diversity in games [Daniel Vavra]

Originally posted on medium by Daniel Vavra


My motivation for writing this article was the latest attempts by certain groups to dictate to artists what they should create and what it should be about in order to help build a brighter future. This time the talk was about The Witcher 3, but that’s not really fundamental; we’ve already seen similar accusations and we’ll see them again. So let’s look at this whole battle between “Good” and “Evil” from a slightly wider angle.

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Whine, bitch.

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